Games
Entry Deadlines & Allocation Committee
- Submission deadline: to Allocation Committee:
Funding
FFF Bayern’s games funding supports the development of high-quality, culturally or educationally significant computer games. In addition, the aim of games funding is to strengthen the Bavarian games industry, ensure a diverse cultural landscape and support innovation.
We have summarized the most important information on funding for you here. Detailed information can be found in the information sheets on games funding and in the games funding guidelines, which can be found in the download area below.
Funding Criteria
Funding recipients can be natural persons or legal entities or partnerships with legal capacity that develop or distribute digital games on a full-time and professional business basis. They must have their registered office, a business premise or a branch office in the Free State of Bavaria.
Please contact the responsible funding executives before submitting your application; they will be happy to advise you.
Types of Funding
a) Concept Development
Funding for the development of a game concept over a four-month period, with up to €30,000 For first- and second-time projects and up to €40,000 for experienced studios.
b) Prototype Development
Funding for the development of a prototype, with up to €200,000 as a grant covering up to 80% of costs, or up to €350,000 as a conditionally repayable, interest-free loan covering up to 70% of costs.
c) Production
Funding for the production of a video game of up to 500,000 € (max. 50% of the total budget) as a conditionally repayable, interest-free loan. For first- and second-time projects, the funding share may amount to up to 70% of eligible expenses, but not to exceed 250,000 €.
Application
Applications may only be submitted via the FFF Bayern online portal.
Applications received by the specified deadlines will automatically be included in the next session.
As of receipt of the application, early project start (at the applicant’s own risk) is automatically permitted.
Contact
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Joannis Xenakis
Joannis Xenakis
Funding Executive Digital Games , Concept Development, Prototype Development, Production
+49 (0)89 - 544 602 - 48 games@fff-bayern.de -
Thorsten Suckow
Thorsten Suckow
Funding Executive Digital Games, Concept Development, Prototype Development, Production
+49 (0)89 - 544 602 - 15 games@fff-bayern.de
Supported Projects
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One Room Medium
Hilf als Medium Geistern, welche in einem Raum gefangen sind, ihre unerledigten Geschäfte zu beenden und Frieden zu finden.
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Eggspansion
Ein 2D Card Survival Game, in dem die Spielenden mit ihren Dodos fremde Planeten erkunden und neue Erfindungen entwickeln um Dodo-Eier auf den nächsten Planeten zu bringen.
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Orbit Oddities
Orbit Oddities ist eine spielgewordene Sci-Fi Sitcom Episode, in der du einer Crew kurioser Charaktere hilfst, ihren Alltag auf einem Raumschiff zu meistern, auf dem wortwörtlich alles Kopf steht. Denn wer braucht schon Schwerkraft, wenn deine Füße magnetisch sind?
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The Parallel Existence of Allen McDiggins
Allen McDiggins kann sein eher durchschnittliches Leben konventionell meistern – oder es spektakulär neu erfinden. PEAM macht Improv-Comedy zum Spielprinzip: Keine vorgeschriebenen Lösungen, sondern emergente Storylines, die Spielerentscheidungen zelebrieren.
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Roguelight
Roguelike-Dungeon Crawler, in dem man sich als Protagonistin Nora mit einer magischen Taschenlampe durch Albtraumwelten bewegt und gruselige Spielzeuge bekämpfen muss. Die innovative Licht- und Dunkelheit-Mechanik fügt dem Spiel eine neue Dimension hinzu und schafft ein Spielerlebnis, das sich vom Roguelike-Genre abhebt. Spielziel ist es, die Taschenlampe aufzurüsten, Noras Ängste zu ergründen und sie bei deren Bewältigung zu unterstützen.
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Dwarven Industry
Build and run a Dwarven Workshop in 4-player co-op VR – Forge, carve, and quickly deliver the tools of tomorrow in this chaotic comedy roguelite management game.
Unfortunately, no project could be found.